I’ve been working on this piece of machinima for the past few days in an attempt to summarize my progress to-date with using Second Life as a professional tool. Given the steep learning curve for newcomers to this environment, and the fact that I believe there are quite a few architects out there who are teetering on the edge of diving into this world to model their designs, creating a portal into this world is a perfect means of introduction.
Creating machinima is also a fairly simple process. Fraps is even simpler. In the case of this piece, I used Windows Movie Maker to stitch it together and add the music.
One of the unintended, though very welcome consequences of creating this blog is the number of contacts I receive from ‘outsider’ architects who want more information about using Second Life in their practice. Pointing them to machinima like this is a quick way of building interest and getting them to take the first steps in-world. Once they’re in, I make sure they join the RL Architects Group and The Society for Virtual Architecture. In the past 2 weeks alone, I’ve personally invited at least 8 new architects and architecture students to the group. I sincerely hope they will stick with it and start building some real-life projects, or this blog might die from content starvation! (I’m not too worried…)