Archive for month: April, 2007

Yves Klein’s “Le Vide” Installation on Architecture Island

Avatar Far Link invites you to honor, with all your affective presence, the lucid and positive advent of a certain reign of the sensitive. This manifestation of perceptive synthesis confirms Yves Klein’s pictorial quest for an ecstatic and immediately communicable emotion. Architecture Island (SLurl) April, 2007  

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The Future of Architectural Education

‘The Tracer,’ also known as Ted Mikulski in real life, presented his Thesis Presentation for his Architectural Master’s Degree at Norwich University in Vermont this morning. A pre-recorded version of his thesis presentation was played in-world, mirroring his live presentation to the real-life jury. Bravo! I think this presentation marks the continuation of a new […]

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Maya Exporter, Sculpties, and the New Face of Architecture in Second Life

From the official Second Life wiki, revealing the formerly secret ‘sculpted prims’… “We provide an exporter for Maya, and hopefully exporters for 3ds Max, Blender, and ZBrush will be available soon. We also have plans to provide a sculpt editor within the Second Life viewer.” I saw it first HERE, which led me HERE, then […]

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What if Wikitecture Works?

This has been a truly amazing phenomenon to witness (screenshots here HERE, Theory’s Wikitecture protocol HERE). Through the revisions, additions and edits of at least 11 different contributors and several phases of schematic evolution, it seems to have found a kind of singular life and identity of its own. It is clearly unlike what any […]

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Raising Real Money to Build Real Houses and a Case for Virtual Collaboration

Machinima showing Cameron Sinclair and John Gage discussing virtual collaboration and Open Architecture Network in Second Life. Sponsored by Sun Professional Services, coordinated by Clear Ink, machinima by Kiwini Oe.

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Architecture 101 ‘Super Book’ in RenderGlow

During today’s downtime, I spent some time on the beta grid experimenting with RenderGlow per Torley’s suggestion. The gradient shading was done with textures, but the glow helps add some depth. Architecture 101 is inspired by Dr. Francis Ching’s book ‘Form, Space, and Order‘; required reading for anyone wishing to learn the fundamentals of architecture.  […]

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Green Design Forum

Join Simran Sethi, host of “The Green” on the Sundance Channel, in Second Life for weekly discussion forums on environmental issues and solutions. Topic: BUILD – How can we “green” our own homes? Where: “The Green” forum takes place in the Main Screening Room on Sundance Channel Island TONIGHT at 7pm!!!

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Design Like you Give a Damn! Cameron Sinclair in Second Life

Cameron Sinclair, 2006 TED Prize winner, Executive Director of Architecture for Humanity, co-editor of the book ‘Design Like You Give A Damn‘ and contributing writer for Worldchanging.com will be joined by Sun Microsystems founder John Gage in a live audio discussion in Second Life. They will discuss collaboration and participation in 3D environments, as well […]

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Post-Katrina Virtuality: The Porchdog

As a contribution to Architecture for Humanity’s Open Architecture Network, I built this virtual model on Architecture Island (SLurl).   Real-life construction of the Porchdog home is part of Architecture for Humanity‘s effort to provide housing relief and redevelopment in post-Katrina Biloxi, Mississippi. Given the open and collaborative nature of this initiative, I think Second Life […]

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Virtual Sustainability

Following up on the premise of the ‘Virtual Architecture as the Ultimate Green‘ concept, I wrote some additional thoughts in a comment to a thread on the sustainability or ecological footprint of virtual worlds over at Clickable Culture, pasted below – originally written HERE. As the metaverse and the practice of architecture begin to converge, […]

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