Archive for category: architect

The Importance of Architecture in Video Games and Virtual Worlds

Architecture in video games matters, and there is a right way and a wrong way to approach it. Games are chock full of buildings, but there is a tremendous deficit of ‘Architecture.’ Here are some thoughts on the importance and potential of architecture in game design and virtual worlds.

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A Framework for Utilizing Realtime 3D Applications in Architectural Practice and Urban Design

The technologies and demand for realtime 3D visualization in architectural design and urban planning will almost certainly be commonplace in the years ahead, but realizing the full breadth of what is possible when realtime 3D is combined with multi-user, online user-generated environments will require a paradigm shift.

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Models from Revit Imported into a Multi-User, Realtime, Collaborative Virtual World

It happened exactly 1 year, to the day I first contacted Jani Pirkola former project manager of the Realxtend team. I heard rumors late in 2007 that they had goals to accelerate the development of the ‘opensim‘ platform, and one of their priorities was 3D model imports. The conversation continued until a few weeks ago, when […]

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AIArchitect Covers Architecture in Virtual Environments

The AIArchitect online resource for members of the American Institute of Architects recently published an excellent story about architecture in Second Life (read it here). In it, they talk about the work of Guillermo Vasquez de Velasco, Assoc. AIA, who is the dean of Ball State University’s College of Architecture and Planning.  They also mention […]

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3D Model Interoperability in Second Life

We really, really need your help on this one!  I am confident that if the readers of this blog collectively vote as a unified voice to push 3D Model Interoperability as a priority item for Linden Lab, we will be heard.  You all know that Importing and exporting models is currently the biggest bottleneck preventing […]

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Architect Magazine Features Second Life in Fall Product Spec Guide

It doesn’t appear to be published in an online edition yet, but will likely show up HERE when the time comes (the Spring edition is currently live).

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Rationalist Virtual Architecture, Giuseppe Terragni Inspires

Transcript of Gioacchino Laryukov’s presentation is below.  Transcript of the entire discussion can be found HERE. “Giuseppe Terragni (1904-43) was an Italian architect who worked in the ’30′s during a period when others such as Sartoris, Cattaneo, Figini, Lingeri, Pollini were active; an era known as rationalism.  His best known works can be found in […]

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Architecture CAD Model Importing Now Possible!

….will be a headline on this blog someday. We’re not there (yet), but now that I have your attention, I have a favor to ask. For the time being, let’s not focus on what we can’t do in Second Life, and take a look at what we can do there that we can’t as easily […]

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More Land on Architecture Island Finally Available!

  The Architecture Island annex is almost complete, and rental land will be available within the next few days!  Over half of it is already spoken for, but we still have a large 1/4 island lots available, as well as a handful of smaller 8,000 sqm parcels, and some 4,000 sqm parcels. If you aren’t […]

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“Why are so many architects snapping up ‘land’ in Second Life?” Article in The Guardian

Very interesting article in The Guardian this month about architects, architecture and Second Life. Check it out HERE.

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