Archive for category: autodesk

Reaction Video: Oculus Rift at Autodesk University – Manufacturing, Medical, Military, Architecture and Real Estate Development

We’re back from Autodesk University in Vegas, where we had the opportunity to show some of our latest Oculus Rift projects to the AEC crowd there.   Wow, was that ever fun!  Exhibiting can be a boring, exhausting experience, but not with the Rift!  From beginning to end, it never gets old watching people experience […]

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25% Off Real-Time Architectural Apps and Free Project Upgrades to Oculus Rift App with Quick Link Dashboard Interface

The next 3 new clients who hire Arch Virtual to create a real-time application of their architectural project will receive the service at a 25% off discounted rate. Additionally, every new project through the end of the year will receive a free upgrade to an additional Oculus Rift compatible application.

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Virtual Autodesk Island

Autodesk Island has been online on the Second Life platform since 2006, and was originally designed and built by Clear Ink to help showcase virtual environments during Autodesk University. To visit Autodesk Island, click the link below then click ‘Sign Up’ in the upper right corner if you don’t already have a free Second Life […]

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Casting Shadows

These past few months have brought about a rather exciting surge of announcements and renewed energy around the OpenSIM project, the open source virtual world platform. Though it is still alpha level code, the future potential is obvious, especially for those of us anxiously awaiting the ability to import 3D models created, textured and rendered […]

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Win a Free Pass to Autodesk University 2008

Categories:autodesk

Head over to Autodesk Island (slurl), follow the red carpet to the end and drop a notecard with your avatar name into the last kiosk. You can also learn more about AU and find out how to meet other Second Lifers at this year’s AU. Good Luck! [update: You must be in the Autodesk SL […]

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Exporting Entire Autodesk Maya (and 3DS?) Scenes into Second Life

“. . . AND it will generate a primscript file, so that all these pieces and textures come together automatically. use it to export the entire scene.” So, the natural question is, can we eventually use something like this to slice up an architectural model into 10m x 10m sculpted prim (sculpty) components and import […]

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Drivers of Change Post-Event Summary

Chris Luebkeman’s presentation on Autodesk Island was quite a unique experience! During event preparations, Chris described an idea for creating a more engaging presentation than the formal theater-style build where the audience experiences the event in a passive role. Instead, we opted for a more dynamic installation where attendees were encouraged to move around the […]

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Event Reminder: Chris Luebkeman

June 14, 10AM PST Chris Luebkeman : Future Challenges: Global Creative Contexts This is one not to miss! Chris definitely ‘gets’ Second Life. While working with him to prepare this event, his enthusiasm and vision for the potential of virtual worlds was immediately evident. His presentation is sure to engage and inspire! Event description: Population […]

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Autodesk Presentation Transcript

Thanks again to everyone who joined in the presentation and discussion this morning on Autodesk Island. You can find the transcript HERE.

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May 29th, 10AM: Second Life and Architectural Practice

May 29, 10AM PST- Keystone Brouchard: Using Second Life as part of your Architectural Practice Keystone Bouchard will be doing a demonstration showing several ways in which professionals can use Second Life as a tool to support their practice. The strategies demonstrated will range from the most basic low-cost installations to more comprehensive long-range opportunities. […]

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