Archive for category: import tools

Casting Shadows

These past few months have brought about a rather exciting surge of announcements and renewed energy around the OpenSIM project, the open source virtual world platform. Though it is still alpha level code, the future potential is obvious, especially for those of us anxiously awaiting the ability to import 3D models created, textured and rendered […]

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Architects Enslave Programmers to Build an AutoCAD Import Tool for Second Life, Henshin IV Released

Hats off to the folks at AI Design Studio. Not only because they have been working so hard to develop an AutoCAD import tool for Second Life, but also because they make such entertaining machinima promotional pieces. Their choice of background songs is always memorable and distinctive to say the least! They have spent the […]

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Drumroll please… realXtend + OpenSim = Importing of Proper 3D Models

I’m not a techie guy, but I know what ‘import proper 3D models’ means, and I know what a tremendous impact it will have on our industry and beyond. We’ve heard about emulator plug-ins that enable SL-like models (built within the same limitations) to be imported.. We’ve seen sculpties… But it still isn’t the fluid […]

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Importing and Exporting in Second Life: Oh, How I Pine

By Ryan Schultz (Theory Shaw in SL), cross-posted from Studio Wikitecture blog I’ve been using Second Life for a number of years now to run experiments, through our ‘Studio Wikitecture’ group, to see if a Metaverse, such as SL might one day act as the platform for collective intelligence in architecture and urban planning. I’m […]

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AutoCAD Import Demonstration: Transcript Posted

Let there be no doubt, the architecture and design community is pining for a fluid and automatic import process!!! I knew a meeting like this would bring lots of new faces. Even the slightest tremor of an import tool shakes out bunches of would-be SL resident architects and designers who are sitting on the fence […]

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AutoCAD Import Tool Demonstration: Architecture Meeting Thursday, Sept. 13th, 11AM

This week’s Architecture Group meeting will be a demonstration of the new AutoCAD import tool (Henshin III), created by AI Studio. They will rez a full building, designed and modeled in AutoCAD, completely textured. They will also demonstrate the Layer functions and show how the system can change the visibility and position of imported objects. […]

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AutoCAD to Second Life: New Version Video

My friend Nicco Kuhn brought this to my attention.  A new demo video of the next generation Henshin III AutoCAD import to Second Life tool.  Please post comments with your experiences using this tool if you’ve had a chance to experiment with it.   Certainly looks very promising!

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Rich Interchange Formats for Objects in Second Life

Another great post on Ugotrade. This one includes an interview with Linden Lab CEO Philip Rosedale, with some very interesting insights. I had the oppportunity to meet with author Tara5 Oh at SLCC this year, and we discussed architectural importing just before her interview with Philip, resulting in the following question: Ugotrade (Tara5 Oh) Question: […]

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