Archive for category: revit

State of Play: Can we import BIM models into realtime Unity3D game engine?

Following last week’s post about the new Rutgers School of Business we published into Unity3D game engine, there were a lot of questions about whether we had imported the BIM file directly from Revit, or if there was an intermediate process necessary to make that work.

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Video Tutorial: How to Import Revit into Unity3D

This tutorial provides an overview of the process involved with importing architectural models into Unity3d.  In this case, we’re using Revit Architecture 2009, but the process is relatively universal, and can be applied to just about any architectural CAD or BIM software.  After importing your model, try out our Architectural Beginner’s Kit, which enables you [...]

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Importing Revit into Unity [Update]

A few weeks ago, I wrote about using the Unity3D game develop engine to import Revit Architecture models.  I’ve since upgraded to Unity Pro, opening  the doors to some even more powerful features.  I really haven’t had a lot of time to spend on this, but I couldn’t resist pulling up this early design iteration, [...]

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