Archive for category: unity3d

How much does it cost? Real-time Architectural Visualizations with Unity3D (and optionally Oculus Rift) FAQ Answered

(tl;dr summary: The cost of taking a project like the one shown below, creating the 3D model from simple schematic 2D CAD drawings, making it accessible on a web browser, including some interface functionality to jump around the scene, development of 1 key interior space (lobby, condo unit, etc.) the ability to change materials on [...]

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Revit and Oculus Rift via Unity3D: Experiencing BIM in Virtual Reality for Architectural Visualization

Oculus Rift completely changes the game. The very instant I stepped inside of our Revit model, I realized just how different the ‘in-world’ experience was from the drawings we were producing! It was a night and day difference.

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A Framework for Utilizing Realtime 3D Applications in Architectural Practice and Urban Design

The technologies and demand for realtime 3D visualization in architectural design and urban planning will almost certainly be commonplace in the years ahead, but realizing the full breadth of what is possible when realtime 3D is combined with multi-user, online user-generated environments will require a paradigm shift.

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ARCHI CHAT: Open discussion with Q&A based on 3 case studies involving Unity3D, Second Life and OpenSim for real world architecture projects

Jon Brouchoud, of Arch Virtual invites you to an open discussion with questions and answers based around 3 recent case studies of real world architectural projects that have made use of 3D immersive technologies in architectural practice and collaboration.

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Introducing the ArchTech Engine: Transforming buildings, cities and geography into realtime 3D environments

I am very excited to announce the launch of our new Arch Tech Engine (intro video above), a technology that transforms buildings, cities and geography into realtime 3D environments that are easily accessible, and can be embedded on your website, or deployed to a tablet.

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12 Arch Virtual Predictions for 2012

Thoughts and predictions around our newly emerging app-etite, new shiny things, HMD, AR and.. what’s in a name?

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ArchiCAD and Revit to Unity3D: more about architectural visualization with Unity3D and comments from readers

Below the fold are some additional points raised by YouTube, Twitter and blog commenters. One additional point I want to make is the distinction between Unity3D best practices for game design vs. best practices for architectural visualization.

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State of Play: Can we import BIM models into realtime Unity3D game engine?

Following last week’s post about the new Rutgers School of Business we published into Unity3D game engine, there were a lot of questions about whether we had imported the BIM file directly from Revit, or if there was an intermediate process necessary to make that work.

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$85 million Rutgers School of Business recreated virtually with Unity3D game engine

Check out this virtual preview of the new $85 million Rutgers School of Businesses, designed by Ten Arquitectos and replicated with the Unity3D game engine.

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Getting to Know the Game Industry: Resources to Help You Get Your Game On

The convergence of the game industry and the metaverse will be a Big Bang for the 3D web, but if you’re coming to this from the metaverse side of the fence and not a hardcore gamer, wrapping your mind around the mechanics and current state of the game industry can be pretty challenging.

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