by Jon Brouchoud | Nov 29, 2010 | Uncategorized
This tutorial provides an overview of the process involved with importing architectural models into Unity3d. In this case, we’re using Revit Architecture 2009, but the process is relatively universal, and can be applied to just about any architectural CAD or...
by Jon Brouchoud | Nov 9, 2010 | Uncategorized
Imagine dropping a camera into an architectural model, and immediately walking through the design in stunning, photorealistic quality, with no lag, and the highest possible quality settings – on an old, low end machine? Cloud-based rendering has the capacity to...
by Jon Brouchoud | Jul 14, 2010 | Uncategorized
Texts written 20 years ago on architecture in cyberspace are as accurate and inspiring today as they were then, but where are the cyberspace architects now?
by Jon Brouchoud | Jun 28, 2010 | Uncategorized
I first read about the concept of mixing Unity and OpenSim through a post by epredator on his Life at the Feeding Edge, and always wondered if such an experiment would ever become reality. Rezzable recently announced that they had successfully achieved a prototype of...
by Jon Brouchoud | Jun 22, 2010 | Uncategorized
Egyptian and American architecture students recently completed a course using the virtual world Second Life to facilitate long distance collaboration within an online, realtime 3D environment. With funding from the U.S. State Department, California-based...
by Jon Brouchoud | Apr 7, 2010 | Uncategorized
While working on an architectural replication project in Second Life recently, I was using Google Street View to gain a better understanding of the building’s as-built exterior (where blueprints and CAD files fall short) and noticed that the street view pegman...
by Jon Brouchoud | Sep 23, 2009 | Uncategorized
Following yesterday’s post about urban models generated from point clouds, I noticed this post on Digital Urban about the possibility of using Microsoft’s Photosynth as a way of capturing these point clouds (in this camporting those clouds as full 3D...
by Jon Brouchoud | Aug 19, 2009 | Uncategorized
Here is a video, uploaded by HVXSilverstar, showing Tom Hale’s demo at SLCC 09 of mesh import and diffusion (reflective) lighting. And here is a sneak peek at the new viewer: More to come! Many thanks to HVXSilverstar for making these videos...
by Jon Brouchoud | Aug 16, 2009 | Uncategorized
I couldn’t be there, so I don’t know exactly how it went down (note to self… don’t miss SLCC next year!). All I can do is paste a few early snippets from those who witnessed the announcement: “At his keynote today at SLCC09, Tom Hale...
by Jon Brouchoud | Jul 23, 2009 | Uncategorized
Just got this invite, and thought I’d pass it along! The Grand Opening of the Frank Lloyd Wright Museum in Second Life will be held on Saturday, July 25 from 1:00 SLT into the evening and Sunday, July 26 from 1:00 to 4:00 SLT. There will also be a Museum...