Tag Archive for: autodesk

How much does it cost? Real-time Architectural Visualizations with Unity3D (and optionally Oculus Rift) FAQ Answered

(tl;dr summary: The cost of taking a project like the one shown below, creating the 3D model from simple schematic 2D CAD drawings, making it accessible on a web browser, including some interface functionality to jump around the scene, development of 1 key interior space (lobby, condo unit, etc.) the ability to change materials on [...]

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Revit and Oculus Rift via Unity3D: Experiencing BIM in Virtual Reality for Architectural Visualization

Oculus Rift completely changes the game. The very instant I stepped inside of our Revit model, I realized just how different the ‘in-world’ experience was from the drawings we were producing! It was a night and day difference.

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Results of Arch Virtual’s 2011 New Year’s Predictions: 7 out of 11

I didn’t do too bad on last year’s predictions (read the full post here).

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ArchiCAD and Revit to Unity3D: more about architectural visualization with Unity3D and comments from readers

Below the fold are some additional points raised by YouTube, Twitter and blog commenters. One additional point I want to make is the distinction between Unity3D best practices for game design vs. best practices for architectural visualization.

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11 Predictions for 2011 (and beyond)

This is the first time I’ve made New Year’s predictions, but I so enjoy reading what others predict that I couldn’t resist jotting down a few of my own. In general, I think 2011 is going to be of vital importance to virtual world growth and development, but it won’t be outward-facing.  I think it [...]

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Welcome to my home: first attempts at using Unity3D for architectural visualization

Chez Keystone! Come on in…(plugin required). This isn’t multi-user (yet), and navigation might take some getting used to, but this is an Autodesk Revit ‘as-built’ model of my home, imported into the Unity game development platform I wrote about last week.  If I make a change in Revit and save it, the Unity build dynamically [...]

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Sergio Palleroni, BaSiC Initiative, Virtual World Presentation

Sergio Palleroni, from the BaSiC Initiative, talks with Phil Bernstein, VP Autodesk about the value of using virtual worlds, and its future potential as a means of organizing satellite offices, and enabling communities to participate in discussions and forums. He also describes the idea of bringing world class people into the virtual world, so that [...]

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Autodesk set to launch a real-time, immersive, game engine for architects

I think I’ll file this under the ‘its about time!’ category: “At Autodesk University, we billed Project Newport as a game engine for architects. Our Discovery Space was constantly buzzing with visitors who wanted to navigate Revit models using game controllers, Wimmotes, or the KOMME®Z table,”  writes Scott Sheppard from Autodesk Labs wrote in a [...]

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AutoCAD Import Demonstration: Transcript Posted

Let there be no doubt, the architecture and design community is pining for a fluid and automatic import process!!! I knew a meeting like this would bring lots of new faces. Even the slightest tremor of an import tool shakes out bunches of would-be SL resident architects and designers who are sitting on the fence [...]

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AutoCAD Import Tool Demonstration: Architecture Meeting Thursday, Sept. 13th, 11AM

This week’s Architecture Group meeting will be a demonstration of the new AutoCAD import tool (Henshin III), created by AI Studio. They will rez a full building, designed and modeled in AutoCAD, completely textured. They will also demonstrate the Layer functions and show how the system can change the visibility and position of imported objects. [...]

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