by Jon Brouchoud | Oct 27, 2010 | Uncategorized
I just posted this new build, using some of the new features of Unity 3 and ReactionGrid’s latest release of Jibe. Still a work in progress, but you’re welcome to stop in and critique! Click HERE or on the image below to...
by Jon Brouchoud | Jul 15, 2010 | Uncategorized
Check out this feature preview video demonstrating Beast Lightmapping in Unity 3. During the past few days, I’ve spent countless hours lightmapping a scene for a Unity project I’m working on. The scene looks fantastic, and performance is tenfold better...