by Jon Brouchoud | Dec 8, 2009 | Uncategorized
The barrier to entry just keeps getting lower for for architects, engineers and construction professionals to further employ MMO (massively, multi-player, online) environments in design collaboration, education, visualization and architectural discourse. Here are a few bits and pieces of the puzzle that I’m keeping an eye on.
by Jon Brouchoud | Aug 4, 2009 | Uncategorized
Thanks so much for all of the thoughts and comments many of you have shared. I’ve combined several comments to the original post in order to help clarify a few points. First of all – I’m definitely not leaving Second Life or virtual worlds!...
by Jon Brouchoud | Jun 10, 2009 | Uncategorized
As we await the much anticipated launch of the new realXtend viewer, this teaser clip gives us a glimpse into what is to come. What’s cool about this is that realXtend features the capacity to importing Ogre .mesh format. With some know-how, just about any...
by Jon Brouchoud | Apr 22, 2009 | Uncategorized
Virtual Project Spaces enable you to explore design on a whole new level. These multi-user, online, collaborative environments offer a unique blend of features that cannot be found in any other application. Just like websites, Project Spaces are hosted on servers, and...
by Jon Brouchoud | Mar 19, 2009 | Uncategorized
A few weeks ago, I posted a video showing how my Revit model was imported into realxtend by Visibuild. It generated lots of interest and traffic, suggesting to me that model interoperability is an important priority for lots of us. Shortly after posting that my...
by Jon Brouchoud | Mar 2, 2009 | Uncategorized
It happened exactly 1 year, to the day I first contacted Jani Pirkola former project manager of the Realxtend team. I heard rumors late in 2007 that they had goals to accelerate the development of the ‘opensim’ platform, and one of their priorities was 3D...