Tag Archive for: design

Tutorial eBook Now Available: Unity3D and Architectural Visualization – [DISCOUNT EXTENDED]

Unity3D has proven to be a truly powerful and game-changing technology in architectural visualization. This tutorial eBook is designed to introduce you to many of the concepts, tools and best practices recommended for creating real-time applications.

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City Planning and Urban Design with Oculus Rift

Most of what we have been exploring with Virtual Cities initiative, starting with Virtual Dubuque, has been about how 3D city replicas can be used to understand cities in a deeply immersive way – rather than the abstract experience of Google Earth, or the photos from Street View, we wanted to make the virtual city experience more accessible, customizable, data-rich environments that convey a more holistic understanding of what it’s like to actually be in the city.

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Oculus Rift Sketch Installation (free download)

I’ve been experimenting with a wide variety of design concepts for Oculus Rift environments, and wanted to share one of my test builds. You can download it here.

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Is architecture in video games really architecture?

Let’s quibble over semantics, shall we? Take a look at these two pictures: Which one would you identify as architecture?

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The Importance of Architecture in Video Games and Virtual Worlds

Architecture in video games matters, and there is a right way and a wrong way to approach it. Games are chock full of buildings, but there is a tremendous deficit of ‘Architecture.’ Here are some thoughts on the importance and potential of architecture in game design and virtual worlds.

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Villa Tugenhdat, by Mies van der Rohe: Realtime 3D virtual tour published to Flash with Unity3D

Check out this realtime virtual tour of Villa Tugenhdat, by famed architect Mies van der Rohe, build published to Flash with Unity3D.

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Realtime Cities Initiative: Virtual Dubuque

Introducing Virtual Dubuque, a premiere development of our new Virtual Cities initiative. This new community resource will provide free and easy to access windows into interactive, customizable 3D models of cities.

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Behold, the future of design

While designing in a virtual world, with shadows looming below objects as you create and modify them, you instantly ‘feel’ their weight and visual impact in a way no other architectural technology or design method affords. When you finish modeling an idea, you can immediately test the design by walking through it with your avatar, [...]

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Architectural Innovation in Immersive Virtual Worlds

Immersive Virtual Worlds as Innovation Platforms: Quotes from a paper describing the use of Second Life to design physical retail spaces for a Fortune 500 firm.

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Fragility of Spaces: French Architecture Students Present Second Life Work at VWBPE

This video shows French architecture students presenting virtual designs they developed during a week-long ‘intensive’ at Paris-Malaquais using the virtual world Second Life. The presentations were made during the ARCHI21 presentation at the VWBPE conference.

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