Oculus Rift Sketch Installation (free download)
I’ve been experimenting with a wide variety of design concepts for Oculus Rift environments, and wanted to share one of my test builds. You can download it here.
Read moreI’ve been experimenting with a wide variety of design concepts for Oculus Rift environments, and wanted to share one of my test builds. You can download it here.
Read moreI love being a freelancer. I’ve been lucky enough to get away with it off for 9 out of the past 10 years, and wouldn’t have it any other way. However, it hasn’t always been easy – especially the first few years. There were so many hard earned lessons and missed opportunities that could easily have been avoided had I known better at the time. That’s what this post is all about.
Read moreDuring the past several months, I’ve had the privilege of working with Gronstedt Group and their clients at Avaya on a variety of immersive learning, training and workplace environments. Projects included 2 full campus areas, complete with libraries, auditoriums, office spaces and training rooms. These projects were realized using Avaya’s own AvayaLive Engage multi-user platform.
Read moreThe technologies and demand for realtime 3D visualization in architectural design and urban planning will almost certainly be commonplace in the years ahead, but realizing the full breadth of what is possible when realtime 3D is combined with multi-user, online user-generated environments will require a paradigm shift.
Read moreJon Brouchoud, of Arch Virtual invites you to an open discussion with questions and answers based around 3 recent case studies of real world architectural projects that have made use of 3D immersive technologies in architectural practice and collaboration.
Read moreIntroducing Virtual Dubuque, a premiere development of our new Virtual Cities initiative. This new community resource will provide free and easy to access windows into interactive, customizable 3D models of cities.
Read moreI am very excited to announce the launch of our new Arch Tech Engine (intro video above), a technology that transforms buildings, cities and geography into realtime 3D environments that are easily accessible, and can be embedded on your website, or deployed to a tablet.
Read moreTipodean Technologies is pleased to announce the launch of a service that can convert your OpenSim islands to COLLADA to run directly in Unity3d. With OpenSim content converted and imported into Unity3D, it can then be run within a Web site, Android/IOS, or as a stand-alone executable to increase your deployment options.
Read moreVirtual Architecture 101 is a free, interactive, self guided, educational installation in Second Life, designed to provide visitors with a sampling of architectural fundamentals, design processes, strategies and best practices for creating effective virtual world projects.
Read moreTomorrow (Dec. 2nd), I’ll be joining Kyle Gomboy from ReactionGrid and Anders Gronstedt from Gronstedt Group for their ‘Train for Success‘ meeting. We will be meeting at the new space I recently finished for the Gronstedt Group – built with Unity3D, and published to ReactionGrid’s ‘jibe’ platform for multi-user access. You can access the build [...]
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