by Jon Brouchoud | Jan 21, 2013 | Uncategorized
The technologies and demand for realtime 3D visualization in architectural design and urban planning will almost certainly be commonplace in the years ahead, but realizing the full breadth of what is possible when realtime 3D is combined with multi-user, online user-generated environments will require a paradigm shift.
by Jon Brouchoud | Dec 7, 2012 | Uncategorized
A virtual environment inspired by Arabic architectural traditions for a client in Muscat Oman. تطلق العالم الافتراضي للقمة ل Muscat الشباب
by Jon Brouchoud | Mar 20, 2012 | Uncategorized
Using video games to visualize architecture? Why not? That’s what Main Street MMO is all about.
by Jon Brouchoud | Mar 1, 2012 | Uncategorized
Introducing Main Street MMO: Real cities, in realtime 3D.
There are so many incredible sci-fi, war games and medieval adventures available today, with amazing complexity, detail and realism.
by Jon Brouchoud | Jan 8, 2010 | Uncategorized
[UPDATE: We have now published an eBook about Architectural Visualization with Unity3D (including a chapter about Oculus Rift) that can be purchased HERE.] Chez Keystone! Come on in…(plugin required). This isn’t multi-user (yet), and navigation might take...
by Jon Brouchoud | Dec 8, 2009 | Uncategorized
The barrier to entry just keeps getting lower for for architects, engineers and construction professionals to further employ MMO (massively, multi-player, online) environments in design collaboration, education, visualization and architectural discourse. Here are a few bits and pieces of the puzzle that I’m keeping an eye on.