85 avatars on an OpenSim, and onward to 100… 150…
Check out Adam Frisby’s post about OpenSim achieving 85 avatars on a single OpenSim this week, and their hopes of reaching 100 or even 150. According to the post, these major performance and stability enhancements are largely due to 3 fixes - 1.) abandoning OpenJpeg for decoding J2K textures, 2.) John Hurlimann from Intel’s code contributions,and [...]
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