Tag Archive for: opensim

First impressions of Oculus Rift: Architectural Visualization, Second Life, and beyond

I wish I had more time to write out a more extensive review of the Rift, but here are my first impressions:
You absolutely feel as if you are transported to another place, to the point where it’s almost scary.

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13 Predictions for 2013

I generally tend to be bullish on the future of virtual technologies, but I just don’t see 2013 being a big year for this industry.  I think we will likely see more of the same across the board.  That doesn’t necessarily mean it will be a bad year for developers, it just won’t be a […]

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2012 Prediction Results

I think I can build a strong case that I got 10 out of 12 accurate this year. Let’s see how it played out:

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ARCHI CHAT: Open discussion with Q&A based on 3 case studies involving Unity3D, Second Life and OpenSim for real world architecture projects

Jon Brouchoud, of Arch Virtual invites you to an open discussion with questions and answers based around 3 recent case studies of real world architectural projects that have made use of 3D immersive technologies in architectural practice and collaboration.

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$60 OpenSim Prefab Regions: The Elements Series

These sim packages are designed to provide flexible, modern environments for learning, enterprise, and private development in OpenSim and are now available at a significantly discounted rate. Each full sim package is just $60 USD, and is delivered as an opensim OAR file. Payments must be made via PayPal, and orders can be placed by […]

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12 Arch Virtual Predictions for 2012

Thoughts and predictions around our newly emerging app-etite, new shiny things, HMD, AR and.. what’s in a name?

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Results of Arch Virtual’s 2011 New Year’s Predictions: 7 out of 11

I didn’t do too bad on last year’s predictions (read the full post here).

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$85 million Rutgers School of Business recreated virtually with Unity3D game engine

Check out this virtual preview of the new $85 million Rutgers School of Businesses, designed by Ten Arquitectos and replicated with the Unity3D game engine.

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Converting your OpenSim island into Unity3D

Tipodean Technologies is pleased to announce the launch of a service that can convert your OpenSim islands to COLLADA to run directly in Unity3d. With OpenSim content converted and imported into Unity3D, it can then be run within a Web site, Android/IOS, or as a stand-alone executable to increase your deployment options.

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Virtual Architecture 101: Design Fundamentals, Processes and Strategies for Virtual Worlds

Virtual Architecture 101 is a free, interactive, self guided, educational installation in Second Life, designed to provide visitors with a sampling of architectural fundamentals, design processes, strategies and best practices for creating effective virtual world projects.

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