Unity3D + OpenSim

Unity3D + OpenSim

I first read about the concept of mixing Unity and OpenSim through a post by epredator on his Life at the Feeding Edge, and always wondered if such an experiment would ever become reality. Rezzable recently announced that they had successfully achieved a prototype of...

85 avatars on an OpenSim, and onward to 100… 150…

Check out Adam Frisby’s post about OpenSim achieving 85 avatars on a single OpenSim this week, and their hopes of reaching 100 or even 150. According to the post, these major performance and stability enhancements are largely due to 3 fixes - 1.)  abandoning...
The Architecture of OpenSim (machinima)

The Architecture of OpenSim (machinima)

Sims at a fraction of the cost? No prim size limits? Saving and restoring entire sims to and from my own hard drive? OpenSim is where its at, and its improving at a pretty impressive rate. With the likes of IBM, Intel, Microsoft and even Linden Lab itself making contributions toward strengthening OpenSim, it certainly seems to have a chance at making it to prime time if it hasn’t already. We’re now offering 6 sims at $150/month on the OpenSim Architecture Grid…