Virtual Worlds and the Built Environment – White Paper published by Daden Limited

What features would you like to see in the next Basic Architectural Assets Pack for for Unity3d?

We’ve been hearing a lot of positive feedback following the release of Architectural Beginner’s Kit 1 and Architectural Beginner’s Kit 2 packages and tutorials for use within the Unity3D game engine. In fact, those who purchased the kit have reported reductions in development time (up to 2 weeks) and development cost savings when compared with having to develop these assets from scratch.

Using Microsoft Kinect Hacks for Architectural Modeling and Realtime Motion Capture

This could be quite useful for troubleshooting problems on-site during construction as well. I can imagine a contractor scanning an area in question, enabling the architect to open a 3D model of the structure from a computer back at the office, and being able to rotate and orbit around the model to better understand it’s context, then suggesting solutions by mapping additional 3D information into the model, or folding it into the project’s Building Information Model and doing a differential comparison to find possible solutions.

Virtual Worlds and the Built Environment – White Paper published by Daden Limited

Importing Revit into Unity [Update]

A few weeks ago, I wrote about using the Unity3D game develop engine to import Revit Architecture models.  I’ve since upgraded to Unity Pro, opening  the doors to some even more powerful features.  I really haven’t had a lot of time to spend on this, but I...

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