Arch Virtual in the news! Facebook + Oculus Rift and a big win for non-game VR applications
We had the opportunity to share those views with C|NET, Wired, The Street, The Wire and Yahoo! News, thanks to some quick thinking by Wonacott Communications. Very few of the reporters we spoke with could believe just how many non-game applications we’ve completed since the prototype developer kit was released last year.
Suzuki Showcases Oculus Rift Himalayan Driving Experience at International Auto Expo
Arch Virtual recently partnered with Sahaj Interactive Solutions to complete a new Oculus Rift application for Suzuki, which was showcased at this year’s 12th annual Auto Expo.
Medical Simulation for Oculus Rift with Unity3D
Health care simulations have become a significant amount of the work we’ve been doing with the Oculus Rift and the Unity3D game engine.
15 Tips for Freelance Work in Games and Virtual Worlds Development
I love being a freelancer. I’ve been lucky enough to get away with it off for 9 out of the past 10 years, and wouldn’t have it any other way. However, it hasn’t always been easy – especially the first few years. There were so many hard earned lessons and missed opportunities that could easily have been avoided had I known better at the time. That’s what this post is all about.
13 Predictions for 2013
I generally tend to be bullish on the future of virtual technologies, but I just don’t see 2013 being a big year for this industry. I think we will likely see more of the same across the board. That doesn’t necessarily mean it will be a bad year for...Games + Learning + Society Conference – June 15 to 17 Madison, Wisconsin
How lucky am I to have such an incredible conference in my own back yard here in Madison, at the University of Wisconsin? Mid-June is an incredible time of year in Madison, and I would encourage anyone interested in the intersection of virtual worlds, game development and education to make the trek to this conference.