Introducing the Immerse Framework: Building Blocks for Creating Interactive Virtual Environments with Unity
Today we’re excited to introduce the Immerse Framework, a toolkit of building blocks for creating interactive and multi-user virtual environments. New users can quickly bring their projects to life with interactivity without writing a single line of code, while advanced users can easily extend Immerse with a limitless range of functionality. Immerse can save developers thousands of dollars and months of time they would otherwise spend building these same elements from scratch.
2014 Oculus Rift Development Year in Review
By any measure, 2014 was a breakthrough, banner year for virtual reality. This year saw the release of Oculus Rift DK2, Crescent Bay, GearVR and more
New Oculus Rift App: Safety Training and Trade Show Exhibit with SketchUp-to-Unity Development Pipeline
Atlas Engineering approached us with a SketchUp model of a treatment facility in Australia, wondering if we could create an Oculus Rift virtual reality trade show exhibit for their booth at an upcoming expo that would also serve as an interactive and fun safety training application.
7 Tips for Using Oculus Rift at Your Next Trade Show
We’ve learned a *lot* these past few months, about what it takes to build a successful application for use in museum exhibits and trade show booths, and put together 5 of the most common lessons learned or opportunities discovered.