by Jon Brouchoud | Oct 2, 2013 | Uncategorized
The AEC Hackathon is upon us, and if you’re an AEC geek reading this post, you need to drop everything and book tickets to San Francisco for November 8th through the 10th. No, seriously. Go do it. Now!
by Jon Brouchoud | Feb 4, 2013 | Uncategorized
“WOW!” Seems to be an almost universal reaction to a first experience trying on the new Oculus Rift VR headset. Seeing a players first experience with Rift is always interesting to see, as the player gradually becomes immersed, suspending their disbelief, and becoming part of the virtual environment.
by Jon Brouchoud | Jan 1, 2013 | Uncategorized
I generally tend to be bullish on the future of virtual technologies, but I just don’t see 2013 being a big year for this industry. I think we will likely see more of the same across the board. That doesn’t necessarily mean it will be a bad year for...
by Jon Brouchoud | Feb 6, 2011 | Uncategorized
The convergence of the game industry and the metaverse will be a Big Bang for the 3D web, but if you’re coming to this from the metaverse side of the fence and not a hardcore gamer, wrapping your mind around the mechanics and current state of the game industry can be pretty challenging.
by Jon Brouchoud | Dec 8, 2009 | Uncategorized
The barrier to entry just keeps getting lower for for architects, engineers and construction professionals to further employ MMO (massively, multi-player, online) environments in design collaboration, education, visualization and architectural discourse. Here are a few bits and pieces of the puzzle that I’m keeping an eye on.
by Jon Brouchoud | Mar 7, 2009 | Uncategorized
Last week, I wrote about MellaniuM’s use of the Unreal engine in architectural visualization. Yesterday, the American Insitute of Architect’s newsletter AIArchitect covers another story about virtual worlds, this time about HKS’s decision to license...