by Jon Brouchoud | Nov 15, 2011 | Uncategorized
Below the fold are some additional points raised by YouTube, Twitter and blog commenters. One additional point I want to make is the distinction between Unity3D best practices for game design vs. best practices for architectural visualization.
by Jon Brouchoud | Nov 14, 2011 | Uncategorized
Following last week’s post about the new Rutgers School of Business we published into Unity3D game engine, there were a lot of questions about whether we had imported the BIM file directly from Revit, or if there was an intermediate process necessary to make that work.
by Jon Brouchoud | Nov 11, 2011 | Uncategorized
There’s a fantastic snippet in this video, about 2 minutes and 58 seconds in, that does a great job of capturing the spirit of this project. This is a group of senior citizens looking at the virtual world of Second Life projected on a wall in front of them, and...
by Jon Brouchoud | Nov 10, 2011 | Uncategorized
Check out this virtual preview of the new $85 million Rutgers School of Businesses, designed by Ten Arquitectos and replicated with the Unity3D game engine.