Reaction Video: Oculus Rift at Autodesk University – Manufacturing, Medical, Military, Architecture and Real Estate Development
We’re back from Autodesk University in Vegas, where we had the opportunity to show some of our latest Oculus Rift projects to the AEC crowd there. Wow, was that ever fun! Exhibiting can be a boring, exhausting experience, but not with the Rift! From...25% Off Real-Time Architectural Apps and Free Project Upgrades to Oculus Rift App with Quick Link Dashboard Interface
The next 3 new clients who hire Arch Virtual to create a real-time application of their architectural project will receive the service at a 25% off discounted rate. Additionally, every new project through the end of the year will receive a free upgrade to an additional Oculus Rift compatible application.
11 Quick Oculus Rift Development Tips for Architectural Visualization
These are just a few areas we’ve discovered to be opportunities we need to continue working on while developing architectural visualization projects for the Oculus Rift.
Architectural Visualization with Unity3D and Oculus Rift (from Revit) Redux
Oculus Rift demo download link! We’re hard at work ironing out the pipeline and workflow between Revit and Unity3D, publishing real-time architectural visualization projects that can be accessed on a simple web browser. Being able to publish the same build out to Oculus Rift is the icing on the virtual cake, where we can explore designs in immersive 3D.
Revit and Oculus Rift via Unity3D: Experiencing BIM in Virtual Reality for Architectural Visualization
Oculus Rift completely changes the game. The very instant I stepped inside of our Revit model, I realized just how different the ‘in-world’ experience was from the drawings we were producing! It was a night and day difference.
Results of Arch Virtual’s 2011 New Year’s Predictions: 7 out of 11
I didn’t do too bad on last year’s predictions (read the full post here).
ArchiCAD and Revit to Unity3D: more about architectural visualization with Unity3D and comments from readers
Below the fold are some additional points raised by YouTube, Twitter and blog commenters. One additional point I want to make is the distinction between Unity3D best practices for game design vs. best practices for architectural visualization.