by Jon Brouchoud | Oct 16, 2013 | Uncategorized
Health care simulations have become a significant amount of the work we’ve been doing with the Oculus Rift and the Unity3D game engine.
by Jon Brouchoud | Oct 7, 2013 | Uncategorized
These are just a few areas we’ve discovered to be opportunities we need to continue working on while developing architectural visualization projects for the Oculus Rift.
by Jon Brouchoud | Jun 3, 2013 | Uncategorized
Unity3D has proven to be a truly powerful and game-changing technology in architectural visualization. This tutorial eBook is designed to introduce you to many of the concepts, tools and best practices recommended for creating real-time applications.
by Jon Brouchoud | Jan 10, 2013 | Uncategorized
Below are a couple of excerpts from my contribution to RENDERING, covering some of my thoughts on architecture in virtual worlds. The book is a publication of CLOG, and can be purchased HERE.
by Jon Brouchoud | Feb 6, 2012 | Uncategorized
Introducing Virtual Dubuque, a premiere development of our new Virtual Cities initiative. This new community resource will provide free and easy to access windows into interactive, customizable 3D models of cities.
by Jon Brouchoud | Dec 17, 2010 | Uncategorized
[Updated: No Longer Available – New Updated Kit Coming Soon!]
by Jon Brouchoud | Nov 29, 2010 | Uncategorized
This tutorial provides an overview of the process involved with importing architectural models into Unity3d. In this case, we’re using Revit Architecture 2009, but the process is relatively universal, and can be applied to just about any architectural CAD or...
by Jon Brouchoud | Nov 26, 2010 | Uncategorized
[Update – Kits 1 and 2 are no longer available, but a new updated Kit will be available soon!]
by Jon Brouchoud | Nov 9, 2010 | Uncategorized
Imagine dropping a camera into an architectural model, and immediately walking through the design in stunning, photorealistic quality, with no lag, and the highest possible quality settings – on an old, low end machine? Cloud-based rendering has the capacity to...
by Jon Brouchoud | Oct 21, 2010 | Uncategorized
[UPDATE: We have now published an eBook about Architectural Visualization with Unity3D (including a chapter about Oculus Rift) that can be purchased HERE.] I’ve been swamped these past few weeks with a variety of projects in Unity3D, Second Life, and OpenSim...