Special issue of ITcon dedicated to the use of virtual world technology in architecture, engineering and construction

If there was ever any doubt that virtual worlds have a place in architectural practice and education, this month’s special issue of ITcon presents a staggering amount of content that is sure to help promote the use of virtual worlds and game engines within AEC industries and beyond. The Journal of Information Technology in Construction (ITcon) is a peer-reviewed scholarly publication recently published a special issue dedicated to the use of virtual world technology in architecture, civil engineering and facility management.

3D mesh imports now (finally!) possible in Second Life!  No, seriously… I have screenshots to prove it.

The Architecture of Healing: The Making of the Veteran-Civilian Dialogue Space in Second Life

The Veteran-Civilian Dialogue space would soon be hosting some of the deepest and potentially life-changing conversations on the grid, and the architecture of this space would need to play an integral role in organizing, nurturing and encouraging a variety of emotionally powerful experiences. This is the story of the creation of the virtual VCD space, and how the architecture of this space would need to play an integral role in organizing, nurturing and encouraging a variety of emotionally powerful experiences.

3D mesh imports now (finally!) possible in Second Life!  No, seriously… I have screenshots to prove it.

20 minute study model in Second Life (video)

As the pendulum swings back into Second Life for some exciting new consulting projects, I’m reminded just how fun it is to build with prims and how much potential virtual environments hold for architectural practice and collaboration. You can quite literally *feel* the space as it takes shape, understanding and perceiving it in a way that no other medium affords.

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