Tag Archive for: research

Medical Simulation for Oculus Rift with Unity3D [Downloads Available]

Health care simulations have become a significant amount of the work we’ve been doing with the Oculus Rift and the Unity3D game engine.

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Special issue of ITcon dedicated to the use of virtual world technology in architecture, engineering and construction

If there was ever any doubt that virtual worlds have a place in architectural practice and education, this month’s special issue of ITcon presents a staggering amount of content that is sure to help promote the use of virtual worlds and game engines within AEC industries and beyond. The Journal of Information Technology in Construction (ITcon) is a peer-reviewed scholarly publication recently published a special issue dedicated to the use of virtual world technology in architecture, civil engineering and facility management.

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Games + Learning + Society Conference – June 15 to 17 Madison, Wisconsin

How lucky am I to have such an incredible conference in my own back yard here in Madison, at the University of Wisconsin? Mid-June is an incredible time of year in Madison, and I would encourage anyone interested in the intersection of virtual worlds, game development and education to make the trek to this conference.

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