by Jon Brouchoud | Mar 5, 2009 | Uncategorized
“This is an introduction by Lauren Stokes to Architecture For Humanity’s own interactive digital globe that will host models from their Open Architecture Network. Using X3D Earth and Open Street Map, web3D students sponsored by GeoSherpa are helping...
by Jon Brouchoud | Mar 2, 2009 | Uncategorized
It happened exactly 1 year, to the day I first contacted Jani Pirkola former project manager of the Realxtend team. I heard rumors late in 2007 that they had goals to accelerate the development of the ‘opensim’ platform, and one of their priorities was 3D...
by Jon Brouchoud | Mar 1, 2009 | Uncategorized
We’re no longer talking just about augmenting physical reality. Many virtual spaces are effectively replacing the use of entire physical buildings and spaces they would otherwise occupy. Not only that, but they are performing better and saving companies big...
by Jon Brouchoud | Feb 27, 2009 | Uncategorized
Are browser-based virtual environments the way of the future for virtual design visualization? Here is a brief overview of 4 of the many emerging platforms or related services to watch, and some thoughts about how they fit into the bigger picture of virtual worlds...
by Jon Brouchoud | Feb 22, 2009 | Uncategorized
Thanks to Discord Schism for scripting up this Camera Postition script/HUD for viewing real-scale architecture! He also left the script open to modify and loaded with lots of variables to try out. If you sit down, it automatically disables the script – so your...
by Jon Brouchoud | Feb 22, 2009 | Uncategorized
The AIArchitect online resource for members of the American Institute of Architects recently published an excellent story about architecture in Second Life (read it here). In it, they talk about the work of Guillermo Vasquez de Velasco, Assoc. AIA, who is the dean of...
by Jon Brouchoud | Feb 22, 2009 | Uncategorized
I recently sent out a plea via Twitter (I’m @Keystone) to find a better way to experience real-life scale buildings. It has long been a frustration of mine (and just about everyone who tries to build rl-scale builds in SL!) that anything built at 1:1...
by Jon Brouchoud | Jan 26, 2009 | Uncategorized
Architect Designs Sony’s Virtual World: http://www.businessweek.com/globalbiz/content/jan2009/gb20090123_837565.htm?chan=top+news_top+news+index+-+temp_global+business (hat tip to Bettina Tizzy for finding this) The battle to rebuild London has...
by Jon Brouchoud | Dec 31, 2008 | Uncategorized
I think I’ll file this under the ‘its about time!’ category: “At Autodesk University, we billed Project Newport as a game engine for architects. Our Discovery Space was constantly buzzing with visitors who wanted to navigate Revit models using...
by Jon Brouchoud | Dec 23, 2008 | Uncategorized
This looks very promising! I haven’t had a chance to test it out yet, but I had already imported models into realXtend using the Ogre mesh import, and this looks a whole lot easier than it was the last time I tried! Read the step by step tutorial on importing a...