[youtube = http://www.youtube.com/watch?v=Z3eWKIJxzyc] A new technology, a new intereface, and a new methodology for collaborative design in Second Life. Theory Shaw (Ryan Schultz) and Keystone Bouchard (Jon Brouchoud). Technology developed in collaboration with...
Can mass collaboration and collective intelligence improve the quality of architecture and urban planning? We are happy to announce that, Studio Wikitecture will continue to try to tease out this question, via it’s 3rd Wikitecture experiment kicking off officially on...
During the relatively brief time I’ve spent in Second Life (its only been 18 months!), I have met some incredibly high caliber architects, designers and engineers from around the world, and I think Gehry Technologies is right on target looking for recruits in...
via the arcspace group in Second Life: “As part of an ongoing involvement with the Sagrada Família Church in Barcelona researchers in SIAL (Spatial Information Architecture Laboratory) lead by Professor Mark Burry are currently working on investigation into...
Another fantastic exploration in reflexive architecture, this time from Far Link. His first machinima (well done!) is posted below, and his descriptive post can be found HERE. [youtube =...
Check out this most impressive application of ‘Ripple Effect’ reflexive architecture, scripted by Adeon Writer. The difference between my original concept and this improvement is that each new avatar is represented by a different color. What a great idea! ...
Thoughts on metrics, architecture and issues of presence in virtual worlds on my other blog @ Clear Night Sky: http://clearnightsky.com/node/388 Dusan Writer follows up with additional thoughts HERE, and HERE.
“Design News is breaking new ground as the first engineering publication to recognize the utility of SL for engineering design. We may be responsible for kicking off the CAD revolution our article foretells. It is only very rarely in a career that one is so...
Here are two demonstrations of collaboration in Second Life. The first shows how city planners, urban designers or members of the community might use virtual worlds to describe, discuss and even co-create design concepts. The second shows how multiple contributors can...
” In the virtual world of Second Life currently a considerable amount of design for buildings and interior design is emerging. Yet there are limits to the capacity for detail. Is this parallel world useful for the development, presentation and sale of design in...