by Jon Brouchoud | Jul 22, 2007 | Uncategorized
The Architecture Island annex is almost complete, and rental land will be available within the next few days! Over half of it is already spoken for, but we still have a large 1/4 island lots available, as well as a handful of smaller 8,000 sqm parcels, and some...
by Jon Brouchoud | Jul 20, 2007 | Uncategorized
One of the best parts of being involved with Second Life are those days when something new is announced, or you discover something that just blows you away. Today is one of those days. I just found out that the premiere architecture blog arcspace.com is launching a...
by Jon Brouchoud | Jul 19, 2007 | Uncategorized
Here’s another great resource for the blogroll: Metaverse Territories From a recent post: “those of us who still have hope that the new territories of social and spatial experimentation that virtual worlds are shaping up to be, are an opportunity to...
by Jon Brouchoud | Jul 18, 2007 | Uncategorized
Winston Churchill’s epic statement, “We shape our buildings and afterwards, our buildings shape us,” is a fantastic observation of the architectural phenomenon, illuminating the fact that physical architecture is a static artifact and continues to...
by Jon Brouchoud | Jul 17, 2007 | Uncategorized
More deep thoughts from Digital Urban: “What would be great is to see such visualisations and designs moving into worlds such as Second Life, suggesting such issues to regeneration teams and local planners is however notoriously difficult….” I...
by Jon Brouchoud | Jul 16, 2007 | Uncategorized
Here is a narrowed down blogroll of sites that frequently or occasionally post about architecture in virtual environments. Please share yours! I know I’m only scratching the surface. These are in no particular order… Virtual Suburbia Digital Urban...
by Jon Brouchoud | Jul 16, 2007 | Uncategorized
Check out the story at Clickable Culture. First, you need a ‘Physics Gun’, then you need a ‘Tool Gun’. Sounds like they’ve done a nice job of keeping the toolbox contextual! =)
by Jon Brouchoud | Jul 16, 2007 | Uncategorized
“. . . AND it will generate a primscript file, so that all these pieces and textures come together automatically. use it to export the entire scene.” So, the natural question is, can we eventually use something like this to slice up an architectural model...
by Jon Brouchoud | Jul 16, 2007 | Uncategorized
[youtube = http://youtube.com/watch?v=WuFkWCreXqU] This machinima, this essay by Theory Shaw, and a visit to this SLurl tell the whole picture. A great example of reflexivity and responsiveness in virtual...
by Jon Brouchoud | Jul 14, 2007 | Uncategorized
The Porchdog project (link) we built on Architecture Island for Cameron Sinclair’s debut appearance in Second Life just showed up in Wired (link to article). Original machinima HERE. “So far, the Porchdog house is the only one that has been replicated...