by Jon Brouchoud | Nov 15, 2011 | Uncategorized
Below the fold are some additional points raised by YouTube, Twitter and blog commenters. One additional point I want to make is the distinction between Unity3D best practices for game design vs. best practices for architectural visualization.
by Jon Brouchoud | Nov 14, 2011 | Uncategorized
Following last week’s post about the new Rutgers School of Business we published into Unity3D game engine, there were a lot of questions about whether we had imported the BIM file directly from Revit, or if there was an intermediate process necessary to make that work.
by Jon Brouchoud | Nov 10, 2011 | Uncategorized
Check out this virtual preview of the new $85 million Rutgers School of Businesses, designed by Ten Arquitectos and replicated with the Unity3D game engine.
by Jon Brouchoud | Mar 8, 2011 | Uncategorized
Daden Limited’s new white paper, ‘Virtual Worlds and the Built Environment’ (download here) provides an insightful overview of several Second Life case studies relating to architecture, engineering and construction industry projects, along with descriptions of what make virtual worlds a useful tool for AEC industry projects.
by Jon Brouchoud | Mar 8, 2011 | Uncategorized
If there was ever any doubt that virtual worlds have a place in architectural practice and education, this month’s special issue of ITcon presents a staggering amount of content that is sure to help promote the use of virtual worlds and game engines within AEC industries and beyond. The Journal of Information Technology in Construction (ITcon) is a peer-reviewed scholarly publication recently published a special issue dedicated to the use of virtual world technology in architecture, civil engineering and facility management.
by Jon Brouchoud | Nov 29, 2010 | Uncategorized
This tutorial provides an overview of the process involved with importing architectural models into Unity3d. In this case, we’re using Revit Architecture 2009, but the process is relatively universal, and can be applied to just about any architectural CAD or...
by Jon Brouchoud | Nov 9, 2010 | Uncategorized
Imagine dropping a camera into an architectural model, and immediately walking through the design in stunning, photorealistic quality, with no lag, and the highest possible quality settings – on an old, low end machine? Cloud-based rendering has the capacity to...
by Jon Brouchoud | May 3, 2010 | Uncategorized
Today, Linden Lab announced that mesh imports, or the ability to import models created in external 3D modeling apps will be available for beta testing Q2 2010. For architects and other AEC professionals and educators, this has been the long awaited ‘holy...
by Jon Brouchoud | Apr 1, 2010 | Uncategorized
I have a rather embarrassing confession to make, but I want to admit it before someone else calls me on it. During the last half of 2009, I was seriously addicted to Farmville. There is no excuse, but in all fairness, it happened during the holiday season, when my...
by Jon Brouchoud | Dec 19, 2009 | Uncategorized
I think the above video gets most interesting (to me anyway) about 2:06 in, proving that 3DVIA ‘Scenes’ appears to take the integration of immersive, avatar-based, shared experiences seriously – even including realtime chat and geo-specific...