Tag Archive for: architectural

Arch Virtual is Hiring!

We’re at a very exciting place with the rapid growth of real-time virtual applications being used in real estate, construction architecture and manufacturing industries, and need to bring in some additional team members.

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Tutorial eBook Now Available: Unity3D and Architectural Visualization – [DISCOUNT EXTENDED]

Unity3D has proven to be a truly powerful and game-changing technology in architectural visualization. This tutorial eBook is designed to introduce you to many of the concepts, tools and best practices recommended for creating real-time applications.

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How much does it cost? Real-time Architectural Visualizations with Unity3D (and optionally Oculus Rift) FAQ Answered

[UPDATE: We have now published an eBook about Architectural Visualization with Unity3D (including a chapter about Oculus Rift) that can be purchased HERE.] (tl;dr summary: The cost of taking a project like the one shown below, creating the 3D model from simple schematic 2D CAD drawings, making it accessible on a web browser, including some interface […]

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City Planning and Urban Design with Oculus Rift

Most of what we have been exploring with Virtual Cities initiative, starting with Virtual Dubuque, has been about how 3D city replicas can be used to understand cities in a deeply immersive way – rather than the abstract experience of Google Earth, or the photos from Street View, we wanted to make the virtual city experience more accessible, customizable, data-rich environments that convey a more holistic understanding of what it’s like to actually be in the city.

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Revit and Oculus Rift via Unity3D: Experiencing BIM in Virtual Reality for Architectural Visualization

Oculus Rift completely changes the game. The very instant I stepped inside of our Revit model, I realized just how different the ‘in-world’ experience was from the drawings we were producing! It was a night and day difference.

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The Importance of Architecture in Video Games and Virtual Worlds

Architecture in video games matters, and there is a right way and a wrong way to approach it. Games are chock full of buildings, but there is a tremendous deficit of ‘Architecture.’ Here are some thoughts on the importance and potential of architecture in game design and virtual worlds.

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Villa Tugenhdat, by Mies van der Rohe: Realtime 3D virtual tour published to Flash with Unity3D

Check out this realtime virtual tour of Villa Tugenhdat, by famed architect Mies van der Rohe, build published to Flash with Unity3D.

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ArchiCAD and Revit to Unity3D: more about architectural visualization with Unity3D and comments from readers

Below the fold are some additional points raised by YouTube, Twitter and blog commenters. One additional point I want to make is the distinction between Unity3D best practices for game design vs. best practices for architectural visualization.

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3D mesh imports now (finally!) possible in Second Life! No, seriously… I have screenshots to prove it.

This long awaited ‘holy grail’ feature in Second Life has now finally arrived! The subject of numerous false starts, April fool’s jokes, and much controversy – it is now possible to import 3D models directly into Second Life.

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New site is live!

It’s been a while since our last post, but we’ve been hard at work on some new work we hope to publish soon!  In the meantime, check out our newly renovated website: http://www.archvirtual.com   We’ve made some exciting progress in technologies and methods for bringing architectural and city models into virtual environments, along with interactive features […]

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