by Jon Brouchoud | Jun 15, 2015 | Uncategorized
As we create virtual realities, we’re constantly pulling in or generating a wide variety of data types and use it to create representative 3D model assets. This data most often comes from software – from BIM data to engineering models to scratch-built assets from 3DS or Maya. Or, it can come from reality.
by Jon Brouchoud | Jan 27, 2014 | Uncategorized
Arch Virtual is looking for help in several areas. If you’re interested, please contact us at info (at) archvirtual (dot) com. SALES AND MARKETING / ACCOUNT MANAGEMENT We are looking for a dedicated sales and marketing professional to assist with Develop new...
by Jon Brouchoud | Oct 7, 2013 | Uncategorized
These are just a few areas we’ve discovered to be opportunities we need to continue working on while developing architectural visualization projects for the Oculus Rift.
by Jon Brouchoud | Aug 1, 2013 | Uncategorized
We’re at a very exciting place with the rapid growth of real-time virtual applications being used in real estate, construction architecture and manufacturing industries, and need to bring in some additional team members.
by Jon Brouchoud | Jun 3, 2013 | Uncategorized
Unity3D has proven to be a truly powerful and game-changing technology in architectural visualization. This tutorial eBook is designed to introduce you to many of the concepts, tools and best practices recommended for creating real-time applications.
by Jon Brouchoud | Apr 15, 2013 | Uncategorized
Oculus Rift completely changes the game. The very instant I stepped inside of our Revit model, I realized just how different the ‘in-world’ experience was from the drawings we were producing! It was a night and day difference.
by Jon Brouchoud | Nov 15, 2011 | Uncategorized
Below the fold are some additional points raised by YouTube, Twitter and blog commenters. One additional point I want to make is the distinction between Unity3D best practices for game design vs. best practices for architectural visualization.
by Jon Brouchoud | Aug 16, 2009 | Uncategorized
I couldn’t be there, so I don’t know exactly how it went down (note to self… don’t miss SLCC next year!). All I can do is paste a few early snippets from those who witnessed the announcement: “At his keynote today at SLCC09, Tom Hale...
by Jon Brouchoud | May 4, 2009 | Uncategorized
Check out this Vray rendered model uploaded on the ArchVirtual grid by Jules Vos. The rendering quality, combined with the dynamic shade and shadow create a visually stunning and comparably low-cost way to experience an architectural design. We added finishing...
by Jon Brouchoud | Jul 11, 2008 | Uncategorized
We really, really need your help on this one! I am confident that if the readers of this blog collectively vote as a unified voice to push 3D Model Interoperability as a priority item for Linden Lab, we will be heard. You all know that Importing and exporting models...