Tag Archive for: BIM

Tutorial eBook Now Available: Unity3D and Architectural Visualization – [DISCOUNT EXTENDED]

Unity3D has proven to be a truly powerful and game-changing technology in architectural visualization. This tutorial eBook is designed to introduce you to many of the concepts, tools and best practices recommended for creating real-time applications.

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(Rift Demo Download) Oculus Rift and Unity3D for Real-Time Architectural Visualization

Arch Virtual provides real-time architectural visualization services for architects, real estate developers, construction companies and anyone who wants to experience and explore a building in a unique and immersive way.

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How much does it cost? Real-time Architectural Visualizations with Unity3D (and optionally Oculus Rift) FAQ Answered

[UPDATE: We have now published an eBook about Architectural Visualization with Unity3D (including a chapter about Oculus Rift) that can be purchased HERE.] (tl;dr summary: The cost of taking a project like the one shown below, creating the 3D model from simple schematic 2D CAD drawings, making it accessible on a web browser, including some interface [...]

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City Planning and Urban Design with Oculus Rift

Most of what we have been exploring with Virtual Cities initiative, starting with Virtual Dubuque, has been about how 3D city replicas can be used to understand cities in a deeply immersive way – rather than the abstract experience of Google Earth, or the photos from Street View, we wanted to make the virtual city experience more accessible, customizable, data-rich environments that convey a more holistic understanding of what it’s like to actually be in the city.

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Revit and Oculus Rift via Unity3D: Experiencing BIM in Virtual Reality for Architectural Visualization

Oculus Rift completely changes the game. The very instant I stepped inside of our Revit model, I realized just how different the ‘in-world’ experience was from the drawings we were producing! It was a night and day difference.

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Giant shamrocks take over Main Street!

Happy St. Patrick’s Day from Virtual Dubuque.

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A Framework for Utilizing Realtime 3D Applications in Architectural Practice and Urban Design

The technologies and demand for realtime 3D visualization in architectural design and urban planning will almost certainly be commonplace in the years ahead, but realizing the full breadth of what is possible when realtime 3D is combined with multi-user, online user-generated environments will require a paradigm shift.

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Introducing the ArchTech Engine: Transforming buildings, cities and geography into realtime 3D environments

I am very excited to announce the launch of our new Arch Tech Engine (intro video above), a technology that transforms buildings, cities and geography into realtime 3D environments that are easily accessible, and can be embedded on your website, or deployed to a tablet.

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ArchiCAD and Revit to Unity3D: more about architectural visualization with Unity3D and comments from readers

Below the fold are some additional points raised by YouTube, Twitter and blog commenters. One additional point I want to make is the distinction between Unity3D best practices for game design vs. best practices for architectural visualization.

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State of Play: Can we import BIM models into realtime Unity3D game engine?

Following last week’s post about the new Rutgers School of Business we published into Unity3D game engine, there were a lot of questions about whether we had imported the BIM file directly from Revit, or if there was an intermediate process necessary to make that work.

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