News From Arch Virtual

The latest in architectural visualization and virtual reality application development.

New site is live!

New site is live!

It's been a while since our last post, but we've been hard at work on some new work we hope to publish soon!  In the meantime, check out our newly renovated website: https://archvirtual.com   We've made some exciting progress in technologies and methods for bringing...

Converting your OpenSim island into Unity3D

Converting your OpenSim island into Unity3D

Tipodean Technologies is pleased to announce the launch of a service that can convert your OpenSim islands to COLLADA to run directly in Unity3d. With OpenSim content converted and imported into Unity3D, it can then be run within a Web site, Android/IOS, or as a stand-alone executable to increase your deployment options.

Behold, the future of design

Behold, the future of design

While designing in a virtual world, with shadows looming below objects as you create and modify them, you instantly 'feel' their weight and visual impact in a way no other architectural technology or design method affords. When you finish modeling an idea, you can...

The Many Advantages of Virtual Collaboration

The Many Advantages of Virtual Collaboration

The results of this Harvard Business School study, and many others like it, provide enough ample and compelling evidence to suggest that virtual collaboration can be a powerful means of achieving new levels of efficiency and effectiveness. As information-based virtual collaboration gradually turns the corner to mainstream adoption, it won’t be long until the benefits of 3D collaboration are as unequivocally proven (if they haven’t already), and virtual worlds like Second Life and OpenSim will soon prove to be an ideal modality for gathering a virtual team together to collaborate within a realtime, 3D collaborative environment.

Special issue of ITcon dedicated to the use of virtual world technology in architecture, engineering and construction

If there was ever any doubt that virtual worlds have a place in architectural practice and education, this month’s special issue of ITcon presents a staggering amount of content that is sure to help promote the use of virtual worlds and game engines within AEC industries and beyond. The Journal of Information Technology in Construction (ITcon) is a peer-reviewed scholarly publication recently published a special issue dedicated to the use of virtual world technology in architecture, civil engineering and facility management.

The Architecture of Healing: The Making of the Veteran-Civilian Dialogue Space in Second Life

The Architecture of Healing: The Making of the Veteran-Civilian Dialogue Space in Second Life

The Veteran-Civilian Dialogue space would soon be hosting some of the deepest and potentially life-changing conversations on the grid, and the architecture of this space would need to play an integral role in organizing, nurturing and encouraging a variety of emotionally powerful experiences. This is the story of the creation of the virtual VCD space, and how the architecture of this space would need to play an integral role in organizing, nurturing and encouraging a variety of emotionally powerful experiences.

20 minute study model in Second Life (video)

20 minute study model in Second Life (video)

As the pendulum swings back into Second Life for some exciting new consulting projects, I’m reminded just how fun it is to build with prims and how much potential virtual environments hold for architectural practice and collaboration. You can quite literally *feel* the space as it takes shape, understanding and perceiving it in a way that no other medium affords.

What features would you like to see in the next Basic Architectural Assets Pack for for Unity3d?

What features would you like to see in the next Basic Architectural Assets Pack for for Unity3d?

We’ve been hearing a lot of positive feedback following the release of Architectural Beginner’s Kit 1 and Architectural Beginner’s Kit 2 packages and tutorials for use within the Unity3D game engine. In fact, those who purchased the kit have reported reductions in development time (up to 2 weeks) and development cost savings when compared with having to develop these assets from scratch.

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