by Jon Brouchoud | Feb 3, 2010 | Uncategorized
Following part 1, part 2 and part 3 – posted almost 2 years ago, I wanted to combine a few references from this week that underscore the premise of the incoming exodus to the virtual workplace. First, an excerpt from an ‘All Tech Considered’ post,...
by Jon Brouchoud | Jan 31, 2010 | Uncategorized
Yellowstone National Park terrain loaded into OpenSim: https://archvirtual.com/?p=2111 # @epredator @jefflowe I’m using Unity a lot too, and love it! So, when are you guys going to build http://bit.ly/8H9CpA ? #unity3d #opensim # ‘Architecture & Design’...
by Jon Brouchoud | Jan 28, 2010 | Uncategorized
Congratulations to the Frank Lloyd Wright Virtual Museum for securing a licensing agreement with the Frank Lloyd Wright Foundation for its work in Second Life. With Taliesin in my own backyard here in Madison, and the magnitude of influence Mr. Wright has had on my...
by Jon Brouchoud | Jan 26, 2010 | Uncategorized
Here is the full article: http://www.architectureanddesign.com.au/article/Design-goes-digital-in-Second-Life/509878.aspx , and a quote: “More said that as an architect, the hardest thing about working in a completely digital environment is understanding and...
by Jon Brouchoud | Jan 26, 2010 | Uncategorized
This is quite an achievement, posted by Shenlei Winkler on her popular Fashion Research Institute blog (read the full post HERE.) The terrain data was provided by the famed Dr. Brian Quinn, known throughout the metaverse for his work with LiDAR data translation into...
by Jon Brouchoud | Jan 17, 2010 | Uncategorized
Stunning computer graphics and ‘Post-Avatar Depression’ https://archvirtual.com/?p=2078 #avatar # Powered by Twitter Tools.
by Jon Brouchoud | Jan 14, 2010 | Uncategorized
Check out this jaw-dropping, computer generated animation by Alex Roman, called “The Third & The Seventh.” If it weren’t for the ‘making-of’ videos that accompany this piece, I couldn’t possibly have believed this isn’t...
by Jon Brouchoud | Jan 10, 2010 | Uncategorized
First they ignore you, then they laugh at you, then they fight you, then you win. — Mahatma Gandhi # 12k square meters available on Architecture Island in Second Life. Projects must be architecture-related. $85/month, no setup fee. # UWA hosts architecture...
by Jon Brouchoud | Jan 8, 2010 | Uncategorized
[UPDATE: We have now published an eBook about Architectural Visualization with Unity3D (including a chapter about Oculus Rift) that can be purchased HERE.] Chez Keystone! Come on in…(plugin required). This isn’t multi-user (yet), and navigation might take...
by Jon Brouchoud | Jan 7, 2010 | Uncategorized
The architecture, the narrative, the graphic design – its all spectacular, with mind boggling attention paid to detail and overall experience. The sim design/builder, Patch Thibaud and his team at Pixelhaus Design Studio have been on fire in recent months,...