by Jon Brouchoud | Jun 15, 2015 | Uncategorized
As we create virtual realities, we’re constantly pulling in or generating a wide variety of data types and use it to create representative 3D model assets. This data most often comes from software – from BIM data to engineering models to scratch-built assets from 3DS or Maya. Or, it can come from reality.
by Jon Brouchoud | Jan 27, 2014 | Uncategorized
Arch Virtual is looking for help in several areas. If you’re interested, please contact us at info (at) archvirtual (dot) com. SALES AND MARKETING / ACCOUNT MANAGEMENT We are looking for a dedicated sales and marketing professional to assist with Develop new...
by Jon Brouchoud | Dec 4, 2013 | Uncategorized
Here is a short video trailer showing some of the Oculus Rifts projects we’re demoing at Autodesk University. If you’re at AU this year, be sure to stop by the ‘Gallery section in the back left area of the exhibit hall. We have several Revit models...
by Jon Brouchoud | Oct 7, 2013 | Uncategorized
These are just a few areas we’ve discovered to be opportunities we need to continue working on while developing architectural visualization projects for the Oculus Rift.
by Jon Brouchoud | Aug 1, 2013 | Uncategorized
We’re at a very exciting place with the rapid growth of real-time virtual applications being used in real estate, construction architecture and manufacturing industries, and need to bring in some additional team members.
by Jon Brouchoud | Jul 9, 2013 | Uncategorized
Oculus Rift demo download link! We’re hard at work ironing out the pipeline and workflow between Revit and Unity3D, publishing real-time architectural visualization projects that can be accessed on a simple web browser. Being able to publish the same build out to Oculus Rift is the icing on the virtual cake, where we can explore designs in immersive 3D.
by Jon Brouchoud | Jun 3, 2013 | Uncategorized
Unity3D has proven to be a truly powerful and game-changing technology in architectural visualization. This tutorial eBook is designed to introduce you to many of the concepts, tools and best practices recommended for creating real-time applications.
by Jon Brouchoud | Apr 15, 2013 | Uncategorized
Oculus Rift completely changes the game. The very instant I stepped inside of our Revit model, I realized just how different the ‘in-world’ experience was from the drawings we were producing! It was a night and day difference.
by Jon Brouchoud | Jul 15, 2010 | Uncategorized
Check out this feature preview video demonstrating Beast Lightmapping in Unity 3. During the past few days, I’ve spent countless hours lightmapping a scene for a Unity project I’m working on. The scene looks fantastic, and performance is tenfold better...
by Jon Brouchoud | Jan 8, 2010 | Uncategorized
[UPDATE: We have now published an eBook about Architectural Visualization with Unity3D (including a chapter about Oculus Rift) that can be purchased HERE.] Chez Keystone! Come on in…(plugin required). This isn’t multi-user (yet), and navigation might take...