by Jon Brouchoud | Jun 3, 2013 | Uncategorized
Unity3D has proven to be a truly powerful and game-changing technology in architectural visualization. This tutorial eBook is designed to introduce you to many of the concepts, tools and best practices recommended for creating real-time applications.
by Jon Brouchoud | May 28, 2013 | Uncategorized
Arch Virtual provides real-time architectural visualization services for architects, real estate developers, construction companies and anyone who wants to experience and explore a building in a unique and immersive way.
by Jon Brouchoud | Feb 4, 2013 | Uncategorized
“WOW!” Seems to be an almost universal reaction to a first experience trying on the new Oculus Rift VR headset. Seeing a players first experience with Rift is always interesting to see, as the player gradually becomes immersed, suspending their disbelief, and becoming part of the virtual environment.
by Jon Brouchoud | Jan 19, 2012 | Uncategorized
I am very excited to announce the launch of our new Arch Tech Engine (intro video above), a technology that transforms buildings, cities and geography into realtime 3D environments that are easily accessible, and can be embedded on your website, or deployed to a tablet.
by Jon Brouchoud | Jul 13, 2011 | Uncategorized
Tipodean Technologies is pleased to announce the launch of a service that can convert your OpenSim islands to COLLADA to run directly in Unity3d. With OpenSim content converted and imported into Unity3D, it can then be run within a Web site, Android/IOS, or as a stand-alone executable to increase your deployment options.
by Jon Brouchoud | Oct 21, 2010 | Uncategorized
[UPDATE: We have now published an eBook about Architectural Visualization with Unity3D (including a chapter about Oculus Rift) that can be purchased HERE.] I’ve been swamped these past few weeks with a variety of projects in Unity3D, Second Life, and OpenSim...
by Jon Brouchoud | Jul 15, 2010 | Uncategorized
Check out this feature preview video demonstrating Beast Lightmapping in Unity 3. During the past few days, I’ve spent countless hours lightmapping a scene for a Unity project I’m working on. The scene looks fantastic, and performance is tenfold better...
by Jon Brouchoud | Jul 14, 2010 | Uncategorized
Texts written 20 years ago on architecture in cyberspace are as accurate and inspiring today as they were then, but where are the cyberspace architects now?
by Jon Brouchoud | Feb 16, 2010 | Uncategorized
This blog is all about discussing architecture and design in virtual worlds – so lets discuss it!
by Jon Brouchoud | Jan 8, 2010 | Uncategorized
[UPDATE: We have now published an eBook about Architectural Visualization with Unity3D (including a chapter about Oculus Rift) that can be purchased HERE.] Chez Keystone! Come on in…(plugin required). This isn’t multi-user (yet), and navigation might take...