[7 Jan 2010 | One Comment | ]
University of Western Australia hosts architecture competition in SL, gathering ideas for a real-world building

There is a lot going on at the University of WA sim in Second Life! I haven’t been able to take it all in yet, but my friend Patch Thibaud teleported me into a site where he recently installed his entry (brilliant, imho – screenshots above and below) in an architecture competition they’re hosting called the ‘Flagship Challenge.’ They’re inviting participants to design the UWA Cultural Precinct Flagship Building, which they plan to build in real life. It will be called FUTURElab, and will showcase the work …

Read the full story »

Uncategorized »

[8 Feb 2010 | No Comment | ]

RT @livingarchitect Architecture & Unconventional Computing conference http://post.ly/Ldac #
Deserted Office Parks: The Exodus (to the virtual workplace) Continues http://archvirtual.com/?p=2126 #
Frank Lloyd Wright Virtual Museum Build Contest: http://archvirtual.com/ #
Really – the meeting place in the first video is #opensim not Second Life? @torridluna @CathyLAnderson #
Does anyone think #unity3D will ever go open source? I doubt they have much incentive, given their rapid growth, but just wondering… #
Rapid prototyping and collaborative design of real-world galleries and exhibits in SL: http://archvirtual.com/?p=2145 #
@Arkkitekktura #unity3d is bigger than gaming imho. might open source …

Events + Landmarks »

[4 Feb 2010 | 2 Comments | ]
Rapid prototyping and collaborative design of real-world galleries and exhibits

Ironically, one of the most unique and memorable highlights of my time spent exploring virtual worlds had to do with music, not architecture.

The ‘Wikisonic’ collaborative music installation, first prototyped in Second Life with help from John Street was later chosen for construction at The Tech Museum of innovation in San Jose. Team member Anne Ogborn and I were flown to San Jose for the gallery opening, where we had the chance to play the ‘real life’ Wikisonic installation, built by The Tech’s brilliant team of technicians led by …

Uncategorized »

[4 Feb 2010 | No Comment | ]

Friday, February 5th, 6pm – Build Contest at the Frank Lloyd Wright Virtual Museum
The Frank Lloyd Wright Virtual Museum (now licensed with the architect’s official foundation) is holding a Frank Lloyd Wright inspired Build-Off! It’s a fun competition to see who can create the most functional and appealing building within the parameters of the Usonian ideals of Frank Lloyd Wright. The kick-off party begins at 6:00 PM at The Breeze on the museum sim. The actual construction begins at 6:30pm and will continue until Sunday evening on a special build-off …

Uncategorized »

[3 Feb 2010 | 2 Comments | ]
Deserted Office Parks: The Exodus Continues

Following part 1, part 2 and part 3 – posted almost 2 years ago, I wanted to combine a few references from this week that underscore the premise of the incoming exodus to the virtual workplace.
First, an excerpt from an ‘All Tech Considered‘ post, describing Frontline’s recent special, “Digital Nation.”
“In filming at the IBM offices in Westchester N.Y., we were astonished to find the huge, slick office park almost deserted. We learned it was a byproduct of the fact that so many IBM employees telecommute from home or hotels.
“In fact, now, IBM is …

Uncategorized »

[31 Jan 2010 | No Comment | ]

Yellowstone National Park terrain loaded into OpenSim: http://archvirtual.com/?p=2111 #
@epredator @jefflowe I’m using Unity a lot too, and love it! So, when are you guys going to build http://bit.ly/8H9CpA ? #unity3d #opensim #
‘Architecture & Design’ article describes art and architecture in Second Life: http://archvirtual.com/?p=2115 #
Frank Lloyd Wright Foundation formalizes Second Life presence: http://archvirtual.com/?p=2117 #
I now own 12 square inches of land in Detroit! http://kck.st/9MauOZ #
@dstrawberrygirl Did anyone take any pics from the OpenSim meetup? #

Powered by Twitter Tools.

Bookmark It

Hide Sites

$$(‘div.d2124′).each( function(e) { e.visualEffect(’slide_up’,{duration:0.5}) });

Events + Landmarks »

[28 Jan 2010 | 4 Comments | ]
Frank Lloyd Wright Virtual Museum in Second Life establishes licensing agreement with the Frank Lloyd Wright Foundation

Congratulations to the Frank Lloyd Wright Virtual Museum for securing a licensing agreement with the Frank Lloyd Wright Foundation for its work in Second Life.  With Taliesin in my own backyard here in Madison, and the magnitude of influence Mr. Wright has had on my own architectural quest, I am really looking forward to watching this project grow over time.  These people are among the most dedicated and persistent builders and FLW enthusiasts I have ever met, and I am confident they will carry on Mr. Wright’s legacy faithfully, with …

Uncategorized »

[26 Jan 2010 | One Comment | ]

Here is the full article: http://www.architectureanddesign.com.au/article/Design-goes-digital-in-Second-Life/509878.aspx , and a quote:
“More said that as an architect, the hardest thing about working in a completely digital environment is understanding and taking advantage of how users will be viewing the space.
“You have to really focus on the temporality and the movement through the spaces. You have to be aware of how people navigate in Second Life – which is by talking and flying and teleporting. So people can fly and see your design from all angles … things are far more three-dimensional in how …

Uncategorized »

[26 Jan 2010 | One Comment | ]
Yellowstone National Park terrain loaded into OpenSim

This is quite an achievement, posted by Shenlei Winkler on her popular Fashion Research Institute blog (read the full post HERE.)  The terrain data was provided by the famed Dr. Brian Quinn, known throughout the metaverse for his work with LiDAR data translation into Second Life and OpenSim (see this previous post about Brian’s work with LiDAR generated sculpties).
Here is a machinima Shenlei just posted, showing the Yellowstone National Park terrain loaded into the ScienceSim grid:

“Now, in 2010, we’d like to showcase the first of what we expect to be …

Uncategorized »

[17 Jan 2010 | No Comment | ]

Stunning computer graphics and ‘Post-Avatar Depression’ http://archvirtual.com/?p=2078 #avatar #

Powered by Twitter Tools.

Bookmark It

Hide Sites

$$(‘div.d2110′).each( function(e) { e.visualEffect(’slide_up’,{duration:0.5}) });

Uncategorized, Use Cases + Examples »

[14 Jan 2010 | 2 Comments | ]
Stunning computer graphics and ‘Post-Avatar Depression’

Check out this jaw-dropping, computer generated animation by Alex Roman, called “The Third & The Seventh.”  If it weren’t for the ‘making-of’ videos that accompany this piece, I couldn’t possibly have believed this isn’t real video footage (even if it were, it would be equally compelling).  He made this using 3DsMax, Vray, AfterEffects and Premiere on a low budget machine.
Whenever I see things like this, I’m always tempted to cite