Tag Archive for: education

Virtual reality: not just a game

Thanks to Ian Hamilton for including Arch Virtual in his piece on non-game applications of the Oculus Rift. We’re also building the Wessels Company project described in this article, for the AHR Expo in New York this coming January.  Stay tuned  for more about that project! Here’s the full article:http://www.ocregister.com/articles/around-533108-virtual-rift.html  

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First impressions of Oculus Rift: Architectural Visualization, Second Life, and beyond

I wish I had more time to write out a more extensive review of the Rift, but here are my first impressions:
You absolutely feel as if you are transported to another place, to the point where it’s almost scary.

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15 Tips for Freelance Work in Games and Virtual Worlds Development

I love being a freelancer. I’ve been lucky enough to get away with it off for 9 out of the past 10 years, and wouldn’t have it any other way. However, it hasn’t always been easy – especially the first few years. There were so many hard earned lessons and missed opportunities that could easily have been avoided had I known better at the time. That’s what this post is all about.

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13 Predictions for 2013

I generally tend to be bullish on the future of virtual technologies, but I just don’t see 2013 being a big year for this industry.  I think we will likely see more of the same across the board.  That doesn’t necessarily mean it will be a bad year for developers, it just won’t be a […]

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$60 OpenSim Prefab Regions: The Elements Series

These sim packages are designed to provide flexible, modern environments for learning, enterprise, and private development in OpenSim and are now available at a significantly discounted rate. Each full sim package is just $60 USD, and is delivered as an opensim OAR file. Payments must be made via PayPal, and orders can be placed by […]

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Realtime Cities Initiative: Virtual Dubuque

Introducing Virtual Dubuque, a premiere development of our new Virtual Cities initiative. This new community resource will provide free and easy to access windows into interactive, customizable 3D models of cities.

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Introducing the ArchTech Engine: Transforming buildings, cities and geography into realtime 3D environments

I am very excited to announce the launch of our new Arch Tech Engine (intro video above), a technology that transforms buildings, cities and geography into realtime 3D environments that are easily accessible, and can be embedded on your website, or deployed to a tablet.

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12 Arch Virtual Predictions for 2012

Thoughts and predictions around our newly emerging app-etite, new shiny things, HMD, AR and.. what’s in a name?

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Special issue of ITcon dedicated to the use of virtual world technology in architecture, engineering and construction

If there was ever any doubt that virtual worlds have a place in architectural practice and education, this month’s special issue of ITcon presents a staggering amount of content that is sure to help promote the use of virtual worlds and game engines within AEC industries and beyond. The Journal of Information Technology in Construction (ITcon) is a peer-reviewed scholarly publication recently published a special issue dedicated to the use of virtual world technology in architecture, civil engineering and facility management.

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Virtual Architecture 101: Design Fundamentals, Processes and Strategies for Virtual Worlds

Virtual Architecture 101 is a free, interactive, self guided, educational installation in Second Life, designed to provide visitors with a sampling of architectural fundamentals, design processes, strategies and best practices for creating effective virtual world projects.

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