Virtual Reality, once a curiosity for architectural use, has quickly become an indispensable tool for designing, constructing, developing, and finishing interiors of architectural projects all over the world.
Introducing the Immerse Framework: Building Blocks for Creating Interactive Virtual Environments with Unity
Today we’re excited to introduce the Immerse Framework, a toolkit of building blocks for creating interactive and multi-user virtual environments. New users can quickly bring their projects to life with interactivity without writing a single line of code, while advanced users can easily extend Immerse with a limitless range of functionality. Immerse can save developers thousands of dollars and months of time they would otherwise spend building these same elements from scratch.
Check out Arch Virtual on the Unity3D showcase gallery. More to come! =)
What we need most is someone who can assist us in closing deals with inquiries we receive, generating new leads, drafting estimates and work orders, collaborating with project managers to estimate project costs, and giving in-person Oculus Rift demos, and public presentations.
We had the opportunity to share those views with C|NET, Wired, The Street, The Wire and Yahoo! News, thanks to some quick thinking by Wonacott Communications. Very few of the reporters we spoke with could believe just how many non-game applications we’ve completed since the prototype developer kit was released last year.
Arch Virtual recently partnered with Sahaj Interactive Solutions to complete a new Oculus Rift application for Suzuki, which was showcased at this year’s 12th annual Auto Expo.
The building site is vacant, and construction hasn’t started yet, but thanks to Panoptic Taris’ new virtual reality experiences you can step inside the new building as if it were already built.
BIM Goes Virtual: Oculus Rift and virtual reality take architectural visualization to the next level
Almost three decades before Building Information Modeling (BIM) would go mainstream, the term “Virtual Building” was used in the earliest implementation of BIM through Graphisoft’s ArchiCAD debut in 1987. Since then, the concept hasn’t changed, but visualization technology has advanced to the point where designers, engineers, contractors, and building owners can become so immersed in the virtual building model that they feel as if they’re actually there. Technologies like the Unity3D game engine and the new $300 Oculus Rift virtual reality headset are making it possible.