Introducing the Immerse Framework:  Building Blocks for Creating Interactive Virtual Environments with Unity

Introducing the Immerse Framework: Building Blocks for Creating Interactive Virtual Environments with Unity

Today we’re excited to introduce the Immerse Framework, a toolkit of building blocks for creating interactive and multi-user virtual environments. New users can quickly bring their projects to life with interactivity without writing a single line of code, while advanced users can easily extend Immerse with a limitless range of functionality. Immerse can save developers thousands of dollars and months of time they would otherwise spend building these same elements from scratch.

Arch Virtual Heads West

Arch Virtual Heads West

One of the major benefits of an organized virtual team is the geographical flexibility.  Not only can we recruit talented virtual reality and Oculus Rift / GearVR developers from anywhere in the world, but our studio is completely untethered just the same. In January,...
BIM Goes Virtual: Oculus Rift and virtual reality take architectural visualization to the next level

BIM Goes Virtual: Oculus Rift and virtual reality take architectural visualization to the next level

Almost three decades before Building Information Modeling (BIM) would go mainstream, the term “Virtual Building” was used in the earliest implementation of BIM through Graphisoft’s ArchiCAD debut in 1987. Since then, the concept hasn’t changed, but visualization technology has advanced to the point where designers, engineers, contractors, and building owners can become so immersed in the virtual building model that they feel as if they’re actually there. Technologies like the Unity3D game engine and the new $300 Oculus Rift virtual reality headset are making it possible.