by Jon Brouchoud | Jun 15, 2015 | Uncategorized
As we create virtual realities, we’re constantly pulling in or generating a wide variety of data types and use it to create representative 3D model assets. This data most often comes from software – from BIM data to engineering models to scratch-built assets from 3DS or Maya. Or, it can come from reality.
by Jon Brouchoud | Jun 5, 2015 | Uncategorized
In our ongoing quest to achieve the highest realism and quality, we’re constantly learning new techniques, developing new tools and adopting the latest technologies.
by Jon Brouchoud | Feb 17, 2015 | Uncategorized
We’re excited to have been included in a new piece by Michael Pinchera in Facility Manager magazine, covering the virtual reality application we developed for the Sacramento Kings. As we continue working to bridge the gap between BIM (Revit, ArchiCAD) and...
by Jon Brouchoud | Feb 9, 2015 | Uncategorized
One of the major benefits of an organized virtual team is the geographical flexibility. Not only can we recruit talented virtual reality and Oculus Rift / GearVR developers from anywhere in the world, but our studio is completely untethered just the same. In January,...
by Jon Brouchoud | Dec 31, 2014 | Uncategorized
By any measure, 2014 was a breakthrough, banner year for virtual reality. This year saw the release of Oculus Rift DK2, Crescent Bay, GearVR and more
by Jon Brouchoud | Oct 23, 2014 | Uncategorized
Arch Virtual is looking to expand our team of remote independent contractors, and are particularly interested in working with people who are already passionate about VR and building their own stuff, but have a few cycles free to help us out with projects as needed....
by Jon Brouchoud | Aug 19, 2014 | Uncategorized
Atlas Engineering approached us with a SketchUp model of a treatment facility in Australia, wondering if we could create an Oculus Rift virtual reality trade show exhibit for their booth at an upcoming expo that would also serve as an interactive and fun safety training application.
by Jon Brouchoud | Aug 15, 2014 | Uncategorized
The Panoptic Group, in Chicago, Illinois, jumped on virtual reality and Oculus Rift early on. Since engaging us last year to do a single family home for Oculus Rift, they’ve trusted us to create virtual reality experiences and stand-alone applications for...
by Jon Brouchoud | Aug 6, 2014 | Uncategorized
It’s hard to overstate the significance of the day our Oculus Rift arrived. It turned our studio inside-out, and completely transformed the way we think about real-time 3D for non-game applications.
by Jon Brouchoud | Aug 5, 2014 | Uncategorized
One of the most popular features in our most recent VR projects has been the Oculus Rift controller-free navigation UI system that uses the player’s focal point to trigger menu options.